Proposal: Respawn
Timed out but at quorum, 8 votes to 0. Enacted by Kevan.
Adminned at 16 Feb 2023 10:55:44 UTC
Add a new special case rule called Reinitialisation. Give it the Active and Rare tags, and the following text:
If this Special Case rule has been consistently Active for the last 168 hours then it becomes inactive and any Villager may mark it as such. As a weekly action, any Villager may make a post to the blog announcing that they are Reinitialising; if they do so then they must immediately set all of their gamestate tracked values to their defaults for new players, and if the Blizzard is privately tracking any information about them then they should do likewise at their first opportunity. When a Villager has Reinitialised, they are considered to have undertaken no actions in this dynasty for the purposes of determining the validity of limited actions taken after the Reinitialisation, except for the action of Reinitialising itself.
Kevan: Concierge he/him
I’m not sure that late game resets would be all that bad, really, so long as they weren’t part of a deliberate gameplay loop with multiple resets. If we’d be unhappy about a player respawning on day 27 and speedrunning some optimal strategy, it’s nothing that a new or idle player couldn’t do at that point.
A pure reset should also absolve the player of their past actions: if they’d already taken a particular daily, weekly or otherwise “if you have not already” action, they should become free to take it again.