Wednesday, February 22, 2006

Call for Judgment: Reversal effect

1-10, so Bucky’s GPS remains 9. Arrr, that be sneaky, trying to put a desirable choice and an undesirable choice for each vote. -Elias IX

On a side note, it’s much easier to admin failed proposals, C’s fJ, D’s oV and such.

Adminned at 23 Feb 2006 17:45:07 UTC

How do GPS modifiers from special motley work?  The only place such a modifier is explicitly mentioned is: “If a Swashbuckler’s Motley is changed to remove Motley which gives a plus or minus to GPS, then that GPS modifier is immediately reversed.”  In the special motley, they are referred to as “GPS +3” or “GPS -1 per louse”

The issue in question is what happens if the modifier is removed when GPS is 0.  Either a Swashbuckler has a base GPS unaffected by motley and a modifier, which is added to the base GPS to produce a modified GPS, or there is one number, GPS, which is affected by modifiers once when each special motley is added or removed.


In my(Bucky’s) case, my GPS was 9 before I picked up 32 lice, which lowered my GPS to 0.  Two lice were then removed.  Was my modified GPS 0 (=0+2) or 0 (=9-30 adjusted up to 0)  Furthermore, after I lost the lice was my GPS 31(2 -1 from lost duel + 30) or 9 (9+0)?

vote for if you beleive that GPS modifications take place only when you acquire or a special motley and Bucky’s GPS should be 31.
vote against if you beleive that GPS modifiers do not change a Swashbuckler’s base GPS and Bucky’s GPS should be 9.

Comments

Bucky:

22-02-2006 05:18:24 UTC

for

predisastered:

22-02-2006 07:06:44 UTC

against  Based on the difference in wording between hooch and the other special motlies. Hooch states that “GPS is raised by 3”, which to me implies a change to the fundamental GPS quantity. The +/-x opf the other motlies implies, i think that these effects last only as long as the motley is possessed in that, if I have a certain actual GPS, and getting a cutlass gives me a boost in calculated GPS—losing a cutlass should conversely cause me some calculated GPS. I gues it depends on what reversed means too—inversed or undone. I guess I lean towards undone.

Kevan: he/him

22-02-2006 08:19:43 UTC

against Arr, there be nothing in the ruleset to say that GPS can’t be negative.

Purplebeard:

22-02-2006 09:10:37 UTC

against I brought up this point when the special motley proposal was pending, and we kind of agreed that the effects were continuous and didn’t change the ‘base GPS’.

Shadowclaw:

22-02-2006 10:06:56 UTC

against

Elias IX:

22-02-2006 13:05:57 UTC

against

Elias IX:

22-02-2006 13:11:50 UTC

CoV, actually for.

There is no “base GPS”, as established when discussing the “Nerd” motley reduction (formerly -20), although I think that this whole lice debacle makes things dirty.

smith:

22-02-2006 16:03:53 UTC

against This is a false choice. I actually agree with option 1, but I don’t agree with the effect of Bucky getting eir GPS set to 31—for different reasons (as specified in the other CfJs). Be careful about framing a CfJ in this way. Really all this does is set Bucky’s GPS to 31 or not. The failure of a CfJ can’t do anything at all.

Personman:

22-02-2006 16:12:54 UTC

against
Kevan, yes there is:
From the glossary:
Unless otherwise specified, game variables defined to hold numeric values can hold only non-negative integers, and any action that would set those values below zero instead sets them to zero.

Hix:

22-02-2006 16:30:04 UTC

I am definitely in agreement that this is a false choice.  I agree that GPS modifications only occur when you aquire or lose (“lose” is missing from the wording in this CfJ) special motley, but don’t agree that Bucky’s GPS should be set to 31 upon resolution of this CfJ, so I can’t vote for. against

90000:

22-02-2006 17:19:11 UTC

against Another false choice vote, considering I don’t think Buck should have had the lice to begin with.

The Lone Amigo:

22-02-2006 22:43:22 UTC

against

Elias IX:

23-02-2006 12:58:56 UTC

against, so that this CfJ will have no further effect.