Rules question: how do Extra Spots work?
I’m having trouble understanding the Extra Spots rule (to the extent that I don’t really understand what it’s meant to mean).
How is the Extra Spots mechanic supposed to work, and does the current rule text actually capture that behaviour?
SingularByte: he/him
To my understanding, you essentially just declare an extra spot adjacent to a spot that appears in your route.
e.g. you might have the route BACABACABACA, and for A you pick your extra spot to be E.
Then, whenever you’re in A, you’re also considered to be in E. You pick up artifacts in both A and E, you meet agents that are in either A or E, and are just literally in every way in both spots, save for being unable to then travel from E to F or D, since your route itself has you in A, not E.
It currently doesn’t work like that, but it should once Missed a Spot is in.