In “Menus” replace “An Open Truck whose Menu contains at least three Dishes is also considered to be a Ready Truck” with a new paragraph of
(Today Only:) An Open Truck whose Menu contains at least three Dishes is also considered to be a Ready Truck
then below that paragraph add
(From Tomorrow:) Trucks may be Ready or Not Ready and by default are Not Ready (these values are exclusive, so any time a Truck becomes Ready it ceases to be Not Ready and vice versa). This value is privately tracked by the Yard. An open truck whose Menu whose Menu contains at least three Dishes may set themselves to be Ready as a Virtual Action. If it has been at least 48 hours since the latest Prep phase began, every Truck whose menu contains at least three Times becomes Ready.
In the Night atomic action replace “Wash up: Blank all Trucks’ Menus” with “(Today Only:) Wash up: Blank all Trucks’ Menus” then below that step add “(From Tomorrow:) Wash up: Set all Trucks to be Not Ready”
Add “(Today Only):” in front of the paragraphs beginning “If only one or two Open Trucks are not Ready Trucks” and “While the Slate count plus Closed Trucks is equal” in “Reminders”
I know Kevan doesn’t like forced timers, but the pace of play continues to be a drag on the dynasty. This makes it so that if you don’t get anything in within 48 hours you just gotta reuse your last menu. This could mean players are less incentivized to get menu changes in
JonathanDark: he/him
I think in this case the use of a timer in this way just allows players to keep doing what they did last time, so it’s not so bad.