Call for Judgment: Sailing is Special
Uphold the Setting Sail Timed Actions and the Active Timed Actions that have been publicly tracked as initiated, and the changes to gamestate from resolving those Timed Actions that were completed, from the beginning of the dynasty through June 10, 2025 13:03
In the rule “Timed Actions”, after the text “Each individual City may only have 3 incomplete Timed Actions active at once” add the following text:
, except for Setting Sail Timed Actions, which do not count towards this limit.
Ever since we added a rule for a limit of 3 incomplete Timed Actions, we forgot to consider that Setting Sail is a Timed Action and should have limited the other Active Timed Actions to 2 + any Boats that were still Setting Sail. Rather than enforcing that limitation for Setting Sail, I think we should carve out an exception for Boats.
If folks would rather go the other way, I’d recommend a competing CfJ, as either way we need to handle the currently illegal gamestate representation.
DoomedIdeas: he/him