Proposal: Schub, we need more schub!
Vetoed at ascension. -Bucky
Adminned at 02 Jul 2011 14:37:12 UTC
In the Subrule “Zombejuice” of Rule “Resources”, replace
Whenever a Zombie is destroyed in a Farmer’s plot, that Farmer gains 1 Juice.
with
Whenever a Zombie is destroyed in a Farmer’s plot, that Farmer gains half the destroyed Zombies cost in Juice.
It seems we lack the juice to launch a major attack, so I thought making zombies give back some of the Juice used in their creation upon their death will increase the amount of Juice in the system, thus increasing the chance someone feels he has enough juice to attack.
mideg:
All I want is pick up speed before someone ends the dynasty just for the lack of speed.