Friday, July 01, 2011

Proposal: Schub, we need more schub!

Vetoed at ascension. -Bucky

Adminned at 02 Jul 2011 14:37:12 UTC

In the Subrule “Zombejuice” of Rule “Resources”, replace

Whenever a Zombie is destroyed in a Farmer’s plot, that Farmer gains 1 Juice.

with

Whenever a Zombie is destroyed in a Farmer’s plot, that Farmer gains half the destroyed Zombies cost in Juice.

It seems we lack the juice to launch a major attack, so I thought making zombies give back some of the Juice used in their creation upon their death will increase the amount of Juice in the system, thus increasing the chance someone feels he has enough juice to attack.

Comments

mideg:

01-07-2011 19:34:48 UTC

All I want is pick up speed before someone ends the dynasty just for the lack of speed.

scshunt:

01-07-2011 20:14:14 UTC

imperial

Yoda:

01-07-2011 20:42:59 UTC

for

Bucky:

01-07-2011 22:22:09 UTC

against .  This makes attacking even less attractive cost-wise.

Galtori:

01-07-2011 22:52:18 UTC

imperial

aguydude:

01-07-2011 23:11:30 UTC

against  Per bucky.  Could’ve sworn I’d already voted on this.

aguydude:

01-07-2011 23:11:54 UTC

As an aside, this also makes alliances MUCH more effective.

aguydude:

01-07-2011 23:12:42 UTC

It also makes Molotov Cocktails crazy effective.

Klisz:

02-07-2011 00:36:55 UTC

against This is going to be vetoed as soon as Bucky’s DoV passes and he posts his AA.

scshunt:

02-07-2011 00:39:29 UTC

against

Bucky:

02-07-2011 21:35:50 UTC

veto