Saturday, January 14, 2017

SEE YOU IN THE AFTERLIFE SUCKAS

http://i0.kym-cdn.com/photos/images/newsfeed/001/163/139/e4d.jpg

DRINKING 100 WELL WATERS LETS GO.

MATT YOU TOO

(I declare to use 100 Well Waters on the Villager named Matt, and onto the Villager named Cuddlebeam.)

Comments

Kevan: Oracle he/him

14-01-2017 11:38:58 UTC

To double-check what’s been happening here, you definitely had 593 Well Waters, you drank one recently, and you’re now using up 200 more of them, leaving you with 393?

(It’s not being tracked in the GNDT because you’re opting out of “may carry up to three Remedies, listed in the GNDT”, but the only way to gain the water is to update the GNDT - “Actions that change gamestate directly (defined in other rules) can normally be performed simply by applying their effects to the GNDT, which updates the gamestate accordingly, unless another rule specifies some other method of performing them” - and you gained 593 of them in a GNDT update.)

Is that right?

Kevan: Oracle he/him

14-01-2017 11:42:59 UTC

(392, rather.)

Cuddlebeam:

14-01-2017 11:53:05 UTC

The GNDT tracks the gamestate, it isn’t THE gamestate, as per.

“The GNDT merely represents the Gamestate, and is not the same thing. In the event that the Gamestate and the GNDT are different, any Villager may correct the GNDT to comply with the Gamestate.” in “Gamestate Tracking”.

I’ve performed this action to modify the gamestate, whether its tracked or not doesn’t matter for the sake of its legality. (Heck we put 392 x Water for now in there even if its not proper nomenclature for anything for the sake of practicality)

Kevan: Oracle he/him

14-01-2017 11:55:12 UTC

Alright. If I don’t know what you’re actually carrying then I can’t be sure that I’d be processing this drink request legally, so will play safe and ignore it for now.

Cuddlebeam:

14-01-2017 11:57:01 UTC

Well (water) alright.