Proposal: Short Term Veep
Unpopular 3-7 after more than 48 hours. -Bucky
Adminned at 09 May 2023 04:21:01 UTC
If there is no “Victory Points” special case, add a new dynastic rule called “Points” with the following text:
Each City Architect has a publicly tracked number of Points, which defaults to 1 and cannot be negative. New players start with a number of Points equal to the number held by the City Architect (aside from themself) with the fourth most Points, or 1 if there are less than four other players.
No City Architect can gain more than five Points in a day; if they would, gained Points beyond the fifth don’t count.
If a majority of EVCs on this Proposal contain the phrase “early victory”, add the following to the end of the rule “Points” as a new paragraph:
A City Architect, the Top Scorer, has achieved victory if they have at least ten Points, and no three other Architects have at least as many combined Points as the Top Scorer has.
JonathanDark: he/him
I see what you’re trying to do, but it’s the same problem as before. We don’t know how “victory points” fit into the current dynastic vibe, if at all, so this feels forced and against the normal flow of a dynasty.
Granted, I have been on BlogNomic less than a year, but in my time so far, I’ve noticed that victory conditions introduced this early are always too soon, and I’ve come to understand that most people really do prefer for the WinCon to work itself out naturally through the process, whatever its flaws may be.