Proposal: Skill or No Skill (Trivial)
Passed 6-0—Rodlen.
Adminned at 14 Jun 2008 08:07:30 UTC
Repeal the rule 2.13 Melee.
Add a sub-rule titled “Strength” to rule 2.6 Skills with the following text:
Strength (abbr. STR) is a numerical statistic that measures how strong a DDA member is. The highest legal value for Strength is 10. If any DDA member’s Strength statistic ever becomes more than 10, it is set at 10. New DDA Members start with a value of 0 for their Strength statistic.
Set each DDA Member’s Strength to 0. Set the DDA Commander’s Strength to 10.
Add a sub-rule titled “Agility” to rule 2.6 Skills with the following text:
Agility (abbr. AGI) is a numerical statistic that measures how quick a DDA member is. The highest legal value for Agility is 10. If any DDA member’s Agility statistic ever becomes more than 10, it is set at 10. New DDA Members start with a value of 0 for their Agility statistic.
Set each DDA Member’s Agility to 0. Set the DDA Commander’s Agility to 10.
I am not sure whether we want to make Strength and Agility Skills because then they would be tied to Piloting and Gunnery (meaning when training one, all the rest go down). However, as Skills, they can be increased through Experience.
jay: