Monday, December 03, 2012

Proposal: Slow and Steady

Times out 3 votes to 2. Enacted by Kevan.

Adminned at 05 Dec 2012 05:02:17 UTC

Reword the rule “2 Fast, 2 Furious” to:-

If the game is in a State of Con, then the Mastermind may, as a daily action, Stage a Heist. Upon doing so, if a single Crook who has a role also has a higher Attention score than each other Crook who has a role, then that Crook achieves victory.

Afraid I really don’t follow the current State of Con mechanic, particularly the “if players have a very low Mark-completion score on average, then the player who didn’t even try to complete any Marks wins” bit. Cutting it back to the “highest Mark-completion wins” condition, removing the “but only if everyone else also completed around 8 Marks” and clarifying ties.

Comments

RaichuKFM: she/her

03-12-2012 16:59:40 UTC

against

Josh: Observer he/they

03-12-2012 22:34:28 UTC

The original intention was to have Attention being a more ambiguous resource, reflecting both the extent to which a Crook had participated and also the extent to which they had attracted adverse attention - but keeping this dynasty spinning has become a slog and I don’t want to put the framework in place to that, so sure.  for

Larrytheturtle:

04-12-2012 01:33:15 UTC

for

Murphy:

04-12-2012 13:24:39 UTC

against

Suggested alternative: re-define the Right Hand Man to “lowest non-zero Attention”.