Proposal: Stealing
Self-killed, failed by Kevan.
Adminned at 07 Aug 2014 10:39:31 UTC
Enact a new rule, ‘Stealing’—
Each player has a default security score of 40, which can be raised or lowered by various means. Once every 72 hours, an Experienced Seller (the ‘thief’) may make a GNDT comment naming a Seller (the ‘victim’) and a Secondhand Good that Seller possesses, and in the same GNDT comment roll DICE99. If the result of the die roll is less than the security score of the victim, the thief must then add the relevant Good into the thief’s possession.
Your goods are MINE!
Comments
Sprucial:
RaichuKFM: she/her
Doctor29:
Sprucial:
lilomar:
(Also, possible impose a fine for failed thievery?)
PTSnoop_:
Kevan: he/him
Also some ambiguity as to whether this means only that one player can steal anything, during each 72 hour window, or whether every player can steal something once.
Purplebeard:
Sylphrena:
Sylphrena: