Proposal: Structured Observation
Self-killed. Josh
Adminned at 10 Apr 2010 00:16:40 UTC
Add a new job to the list of jobs in rule 2.4, as follows:
* Architect. A Colonist who builds 3 Constructions during a week may become an Architect. An Architect may spend 1 less of any one resource (to a minumum of 1), of their own chosing, when building Constructions.
Add a new rule to the ruleset, entitled Permanent Structures.
Structure Proposals are a type of Proposal. Any Colonist may submit a Structure Proposal by posting an entry in the “Proposal” category that contains the word “Structure” in its title. Each Colonist may only have one pending Structure Proposal at any time, but a Structure Proposal does not count towards a Colonist’s proposal limit (as described in rule 1.3).
A Structure Proposal must propose to add a new structure to the Settlement and cannot propose to directly alter the ruleset or gamestate in any other way. The Structure Proposal must contain the following information:
* The name of the proposed Structure
* What effect it will have
* What character is to be used to represent it on the Settlement Map - this may not be any character that is already in use
* What space it will occupy on the Settlement Map - this may be any empty space on the mapThe Proposal may then be enacted or failed as per the criteria as set out in rule 1.5, with the additional requirements that it must have a valid FOR vote from either the Expedition Leader or at least one Architect in order to pass. The Expedition Leader’s vote and any Architect’s vote must include a Resource Cost for the Structure Proposal, which must be any quantity of any mixture of the resources available in the Stockpile; if the Expedition Leader has voted, their Resource Cost is taken as definitive; otherwise, the first Architect to vote’s Resource Cost is taken as definitive.
When a Structure Proposal is enacted, it must be added to this rule as a sub-rule along with its definitive Resource Cost. If there are sufficient Resources in the Stockpile to meet the Resource Cost, the Stockpile must then be reduced by the Resource Cost and the new structure may be placed on the Settlement Map. A structure cannot be built until its Resource Cost has been met. Each Structure may be built only once.
A mechanism for larger or unique structures to be proposed.
Igthorn: