Proposal: Surge Pricing
Reached quorum 5 votes to 0. Enacted by Kevan.
Adminned at 01 Feb 2018 18:22:42 UTC
Add a new Supply to “Supplies”:-
- Money
Add a new rule, “Victory”:-
When a Crate is discarded, if a single Resident has five slots each containing one Money Supply, then that Resident alone has bought their way out of the city, concealed on a delivery truck, and has achieved victory.
If “Graveyard Slot” passed, replace “has five slots each containing one Money Supply” with “is carrying five Money Supplies” in the rule created above.
Time to float a victory condition?
card: Idle
there isn’t a way to lower other people’s high alertness yet aside from hitting them with crowbars until they’re knocked out (which would take 8 crates to do at least). This makes victory decided via high alertness with no chance for lower alertness people to get money unless everyone above them decided to not take it. I should think that everyone should have some chance to win, not an equal one though.