Wednesday, September 21, 2005

Proposal: Takeover Loophole

Vetoed by Da Boss. —Excalabur

Adminned at 23 Sep 2005 09:50:36 UTC

Change the first sentence of the Hostile Takeover rule:

If a Territory is Occupied by a Country, and that Country has a population in that Territory greater than 1/4 the native population rounded up to the nearest integer, the Country may initiate a Hostile Takeover of the Territory.

If this proposal succeeds, any Country who initiated a Hostile Takeover of a Territory without a population in that Territory greater than 1/4 the native population (rounded up) loses Control and/or Occupation of the Territory along with all population in the Territory.  Territories which are no longer Occupied or Controlled by any Country as a result of this are then Uncontrolled.

Small loophole, which Excalibur tried to jump through



09-21-2005 15:24:10 UTC

Damn it, you beat me to it! :)
I was planning to abuse this loophole since I saw the proposal!

I don’t see why we should be punished for doing what this game should encourage, though, so against .

If anyone would care to post a proposal in which my hostile takeover is simply prevented instead of punished, I would be happy to vote for it.


09-21-2005 15:31:13 UTC

You can still move your population out of the country before it happens, so I don’t see it as much of a penalty.  Honestly, you can probably breed more people than you’ll lose.

It was intended as a punishment to avoid complicated effects (someone controlled the territory for some amount of time, so they get resources, but then they lose the control, what if they start building on the territory before they lose control, etc.) if this proposal takes longer than 3 days.

I’ll be happy to rewrite it as a non-punishment if Chronos is willing to keep track of the complications involved.


09-21-2005 15:41:09 UTC

This proposal CAN’T last 3 days since it could be enacted after 48 hours. I also don’t see what complications could be created, since in the event this proposal somehow doesn’t get enacted in 3 days, chronos would probably enact proposals before he’d post a new market position, which is the only time controlling another territoty matters at the moment.

By the way, I’m more concerned for the 30 petroleum I invested in bacon than for the 10 population I’d lose.


09-21-2005 16:29:09 UTC

veto Backwards punishment is a Bad Thing.


09-21-2005 21:25:46 UTC

against (Redundant, admittedly).
Exploiting loopholes is what this game is about, mostly.  While closing loopholes as fast as possible is a good thing, retroactive punishment is… poor.


09-21-2005 21:26:02 UTC

Oh, and Spell My Name Right