Saturday, July 09, 2011

Proposal: Team effort

3-9-1. fails. -coppro

Adminned at 09 Jul 2011 22:57:47 UTC

Replace the following from the rule entitled Movement:

If that causes the other Gladiator to die then the Gladiator who Shoved them is awarded a Frag.

with:

If a Gladiator dies as a direct result of being Shoved then every Gladiator who shoved him since he last spent AP is awarded a Frag.

Teamwork?

Comments

Doctor29:

09-07-2011 14:03:56 UTC

for why not

Prince Anduril:

09-07-2011 14:11:05 UTC

for sounds good

Darknight: he/him

09-07-2011 14:56:39 UTC

imperial

scshunt:

09-07-2011 15:27:30 UTC

against since it says ‘direct result’. Gladiators dying in traps is an indirect result, I’d argue.

scshunt:

09-07-2011 15:28:41 UTC

also because I like the proposal ‘Body count’ better and it relies on this proposal not passing. Please repropose a fix that works on top of ‘body count’

Kevan: he/him

09-07-2011 16:06:58 UTC

(Ah, and actually “Action and Abstraction” accidentally overwrites the effects of this proposal by repealing and rewording the “Movement” rule. Sorry about that.)

Not sure about the usefulness of this. It seems like a big gamble to spend a Shove setting someone up for a follow-up Shove that might not happen, when you could just hold your AP back and hope that a better target (which would get a Frag for you alone) comes along before the end of the turn. More importantly, though, it seems like a particularly easy multiplier for any players who are coordinating in realtime on IRC or elsewhere.

against

SingularByte: he/him

09-07-2011 16:11:24 UTC

against

Yoda:

09-07-2011 17:42:13 UTC

against

Blacky:

09-07-2011 17:43:34 UTC

against per coppro

aguydude:

09-07-2011 18:28:13 UTC

against  I don’t feel like tracking this.

mideg:

09-07-2011 21:28:33 UTC

against

Ely:

09-07-2011 22:04:51 UTC

against

Galtori:

10-07-2011 03:44:49 UTC

against