Sunday, July 05, 2015

Proposal: Teenage Wasteland

Passes 6-0. Enacted 22:07 by Tantusar.

Adminned at 05 Jul 2015 22:07:11 UTC

Add a new rule to the ruleset, entitled “Economy”:

Each Zone has a Development score, which is an integer and which cannot fall below 1, and which is tracked on the grid on the wiki page [The Wasteland]..

Whenever a Convoy’s position changes, the Driver must increase the Development of the Zone that convoy has just entered by 1.

At any time, a Tribe may reduce the Development of any number of Zones they control to increase their Strength by the same amount.

At any time, a Tribe gain control of an unoccupied Zone that is adjacent to a Zone that they already control by reducing the Development of Zones they control by an amount equal to the Development of the Zone they are seeking to acquire.

If Proposal: The Rising Tide passed, add the following to the end of the second paragraph of this newly created rule:

, unless that Zone is occupied and Safe Passage was not granted

Set the Development of all Zones to 1.

Comments

Kevan: he/him

05-07-2015 08:43:18 UTC

Permanently increasing Strength seems awkward, because we aren’t tracking it anywhere (it’s just a number that’s always 1). Were we meant to be?

for

Josh: Observer he/they

05-07-2015 08:51:08 UTC

Huh, I didn’t realise that. I think we should be tracking it but this is the first rule that really requires it. Something for a follow-up.

Tantusar: he/they

05-07-2015 09:02:06 UTC

imperial

Brendan: he/him

05-07-2015 14:18:49 UTC

for

redtara: they/them

05-07-2015 15:22:04 UTC

for

Darknight: he/him

05-07-2015 19:19:18 UTC

for