Sunday, July 11, 2021

Proposal: The Crypt Never Sleeps

Enacted popular, 6-0. Josh

Adminned at 12 Jul 2021 16:16:11 UTC

In the rule Richardo’s Journey, change “Daunting rooms;” to “Rooms with a “This room is Daunting” effect;”

Remove the effect “This room is Daunting” from the Crypt Entrance.

Add the following to the end of the rule Features:

The Crypt Entrance may never have the effect “This room is Daunting”; if ever it has that effect then any Vampire Lord or Richardo von Nestor may remove it.

Whenever a room gains the effect “This room is Daunting”, it also gains the effect “Sinister”, which cannot otherwise be added to a room.

Whenever a room has the effect “Cursed”, any Vampire Lord may make that room Swallowed by Darkness; when a room is Swallowed by a Darkness, make it Dark, removing that room’s name, description and effect, and then award each Vampire Lord: 1 Puissance, plus 1 Puissance per Sigil, 3 Puissance per Glyph, and 3 Puissance per Sepulchre, owned by that Vampire Lord in that room. When a room that contains a Vampire Lord’s Sepulchre is Swallowed by Darkness, that Vampire Lord’s Sepulchre is blanked.

If a room loses the effect “This room is Daunting” it also looses any “Sinister”, “Wretched” or “Cursed” effects it has.

In the rule Richardo’s Journey, to the bullet point that reads “Remove the “This room is Daunting.” Feature from all rooms that Richardo entered during a Move within this Enter the Crypt action”, add

For each room which includes an “Sinister” effect, remove the “Sinister” effect and give it a “Wretched” effect. For each room with a “Wretched” effect, remove the “Wretched” effect and give it a “Cursed” effect.

Add “Sinister” to the effects of every room with a “This room is Daunting” effect.

No camping

Comments

Kevan: he/him

11-07-2021 16:42:09 UTC

Don’t mind the concept, but would rather see the word “Daunting” replaced with increasingly terrifying adjectives until the room explodes.

Clucky: he/him

11-07-2021 16:47:30 UTC

3 feels maybe a bit short

I also worry this will keep the crypt small. Ideally, Daunting rooms pile up so that Richardo is forced into other parts of the crypt. Here they’ll just disappear and get replaced.

Maybe we introduce a new room type that Richardo simply cannot ever enter?

Clucky: he/him

11-07-2021 16:57:14 UTC

ALSO I just realized this will kill the entrance and break the game

Josh: Observer he/they

11-07-2021 17:00:59 UTC

Thanks both - pls hold off on voting, I’ll make some amends when I get home in about half an hour

Josh: Observer he/they

11-07-2021 17:08:58 UTC

Okay, made some small changes.

Clucky: he/him

11-07-2021 17:15:59 UTC

how does Swallowed by Darkness help? Wouldn’t you still be able to replace it with a lit room?

Also “3 Puissance per Sepulchre owned by that Vampire Lord in that room” feels odd. Sounds like only if the vampire lord who has a Sepulchre there performs the action do people get that Puissance?

I worry this might shoot people over the bloodthirsty threshold.

Also still need to worry about what happens if the entrance gets swallowed

Josh: Observer he/they

11-07-2021 17:18:06 UTC

Do note that the proposal now makes the entrance not daunting

Josh: Observer he/they

11-07-2021 17:25:45 UTC

Re Swallowed by Darkness, my only idea for this was to clear rooms that can’t be entered anyway from the map to make way for new land that could be built on. I’m not adverse to a new type of lit room (void?) that can’t be built on that temporarily replaces Swallowed and/or collapsed Sepulchres, but think that’s another proposal, which I would welcome as a follow-on.

Clucky: he/him

11-07-2021 17:34:51 UTC

the entrance can still be marked as daunting by other shenanigans in the future, which means we could still wind up nuking the entrance

I think also we might need to clarify that when a room is swallowed, anyone who had that room as a Sepulchre has their Sepulchre set to none, same we do with collapse

Brendan: he/him

11-07-2021 19:33:18 UTC

for

Clucky: he/him

11-07-2021 20:05:25 UTC

against in part because I think this would let people have free Sepulchres due to the fact that their Sepulchre never gets reset.

in part because I’d rather see daunting rooms build up and richardo just avoid them all to get deeper into the crypt

Josh: Observer he/they

11-07-2021 20:08:28 UTC

I don’t think RIchardo will get deeper into the Crypt; I think that the Monolith and the Prison Cells will go Daunting and Silent Chamber will get collapsed, leaving Richardo roaming in the centre of the map for all eternity as those with now-entirely-safe sepulchres refuse to countenance any nerfs on defensive grounds (c.f. Brendan’s vote on your pending proposal).

I also fixed the Sepulchre issue, earlier.

Clucky: he/him

11-07-2021 20:14:43 UTC

hrm. that is a fair point that he could just get trapped.

for

lemon: she/her

12-07-2021 00:24:03 UTC

for puts me in mind of buildings slowly sinking into a bog over time, which i like! and it can also be combatted by temporary treasure chests containing compasses to help richardo overcome his fears :u

+ if we want richardo to go deeper into the crypt we can use secret passage maps & new entrances to change things up :o

Lulu: she/her

12-07-2021 02:33:59 UTC

for

Chiiika: she/her

12-07-2021 03:01:56 UTC

for

ais523:

12-07-2021 04:35:29 UTC

If Silent Chamber gets collapsed, isn’t there a decent chance that someone would just build over the ruins?

Lulu: she/her

12-07-2021 04:44:38 UTC

well it could just be another “Move to previous location” room