Proposal: The Epic Bodyguard
Self-killed. Failed by Kevan.
Adminned at 16 Jun 2014 02:34:36 UTC
The Epic Bodyguard should be added to the rules subset “computer-controlled enemies”. He will start out in a random area on the map.
The Epic Bodyguard cannot be killed by an assassin unless the assassin holds the Epic Dagger. If the body guard is killed he awards 15 points to the assassin, and respawns as far away as the assassin as possible. If all areas on the map are equally far away from the assassin that has killed the bodyguard, then the bodyguard respawns to a random area within those far-away areas.
The Epic Bodyguard randomly wanders around each time an assassin moves, and if there is a CCE (computer controlled enemy) there, he attempts to guard and protect that CCE.
There can only be one epic bodyguard on the map at a time.
Assassins will be notified if this bodyguard accidentally steps into the same spot as them, and may attack the Epic Bodyguard with their weapons if they wish to. The Epic Bodyguard will not attack, he will guard himself and run away to the nearest CCE, if there is one. If there is none, he goes in a random direction (including diagonal) DICE3 squares.
Kevan: he/him
Too many undefined concepts and too much complexity.