Friday, June 24, 2011

Call for Judgment: The illegal destruction of some zombies.

Fails 0-7 with quorum against. -Bucky

Adminned at 24 Jun 2011 12:44:55 UTC

Revert the destruction of the zombies destroyed on Bucky’s plot at 02:54, 24 Jun 2011. Revert any changes to the GNDT made as a direct result of the destruction of the zombies. Move the bombie from “Bucky(4|5)” to the square “Bucky(4|2)” and explode it.

As a sidenote, if this fails and the bombie tactic is valid then the Caracesses on Bucky’s plot were actaully caught in the blast from what I can tell, so they should be removed.

Comments

Purplebeard:

24-06-2011 08:19:51 UTC

Why did the psychic zombies move one square to the left in the midst of that shambling, anyway?

By the way, SingularByte, you have a lot of pheromones to resolve from all those psychic zombies attacking cabbages and watermelons.

SingularByte: he/him

24-06-2011 08:24:47 UTC

I’d forgotten about the pheromones. I’ll do them now. I think the psychic zombies may have been moved by accident.

mideg:

24-06-2011 08:31:38 UTC

I do not see a problem here: In this edit, he shambled his first Bombie to destroy the only Crop in the row. http://blognomic.com/wiki/index.php?title=Garden_Patch&diff=13388&oldid=13387

Here, he shambles the psychics, which run forward due to there being no Crops in their row: http://blognomic.com/wiki/index.php?title=Garden_Patch&diff=next&oldid=13388

Then, he shambles his second bombie, who runs forward, ‘meets’ the psychics and goes boom. http://blognomic.com/wiki/index.php?title=Garden_Patch&diff=next&oldid=13389

There is a problem with some of the destroyed Zs, though, as the Ghouls that were destroyed with the bombie blast shouldn’t have been. They were apparently not properly tracked in the matrix. Or their position was not properly noted with their name and species. That should be checked and reverted. Otherwise, this seems ok.

mideg:

24-06-2011 08:32:43 UTC

Forgot to vote:  against

The destruction of those ghouls was problematic, though.

Purplebeard:

24-06-2011 08:41:33 UTC

Ah, I see now. The psychic zombies were SigularByte’s, but Bucky could still move them because they hadn’t shambled in the last 3 days (because they were recently created). Clever.

I’m still not sure about the bombie’s behaviour, though, so I’ll hold my vote for now.

SingularByte: he/him

24-06-2011 09:14:32 UTC

Ah, got it. I’d self kill if I could.  against Still would have been nice if it was a bit clearer what was done at the time.

Yoda:

24-06-2011 15:23:52 UTC

against

Galtori:

24-06-2011 16:55:49 UTC

against

Bucky:

24-06-2011 17:08:27 UTC

The Ghoul shambled forward to stand next to the psychic zombies right before the bombie blew up.  Sorry if that wasn’t clear. 

against

Bucky:

24-06-2011 17:13:02 UTC

Also, I assumed the grid position of the ghoul was the intended spawn position.  If that’s not the case, I need to redo my last Mobilize as well.

Winner:

24-06-2011 17:38:16 UTC

against

Purplebeard:

24-06-2011 17:49:38 UTC

against