Proposal: The lesser of two weevils
Suicide by Josh. -Elias IX
Adminned at 26 Feb 2006 10:56:01 UTC
If the Proposal titled “What’s a Weevil” failed, this Proposal does nothing.
Add the following to the rule entitled ‘Weevils’:
Weevils may be fed items of Motley to boost their GPS. Feeding an item of Motley usually gives a +1 bonus to the Weevil’s GPS, but the Motley is permanently lost. Exceptions to this are listed below. Physical motley, such as that gained through injury, may not be fed to Weevils.
- Albatross - Sets Weevil’s GPS to exactly 4
- Any Citrus Fruit - Kills Weevil instantly
- Bar - +3 GPS
- Hooch - The Weevil becomes drunk, and drunk Weevils love to fight. It gains 10 GPS for 24 hours. At the end of that 24 hours, the Weevil’s GPS must revert to its previous value. During that 24 hours, it must fight every duel it possibly can (at least 5 duels). If the Weevil misses an opportunity to fight, or ends up fighting less than 5 duels, it dies
- Lice - Weevil gains no GPS, but does get a taste for lice. Once per day, any Lice belonging to any Swashbuckler in the same location as the Weevil may be removed
- Biscuit - Weevil goes into hibernation for 24 hours during which no game actions involving it may be undertaken, and at the end of which it gains 2 GPS
- Cheese - Weevil gains +1 GPS and the owner gains the Motley Emmenthal
Add the following to the list of Special Motley:
Emmenthal, Lice, Eyepatch - Must be referred to in all BlogNomic posts as ‘The Hobo’. May train more than one Weevil.
Bucky:
Hooch makes Weevils way too powerful.