Proposal: The Means of Production
Popular, 7-0 with 1 DEF and Capital voting FOR. Enacted by JonathanDark.
NOTE: The proposal instructions unfortunately said to add a subrule to the rule “Breadbaskets”, which is the name of a Proposal not a rule, so that part of the Proposal was skipped.
Adminned at 04 Jun 2025 15:08:58 UTC
If any of the proposals “New Horizons”, “Breadbaskets”, or “Clocks” were not enacted, the rest of this Proposal has no effect.
In the rule “The Cities and the Sea”, in the bulleted list in that rule, add the following bullets:
* A Specialization, which specifies a Produced Resource and is empty by default.
* A Task, which specifies a Timed Action and a Completion Time, both of which are empty by default.
In the rule “The Cities and the Sea”, replace the sentence beginning with “When a City Initiates” with the following text:
When a City Initiates, they perform it as an atomic action with the following steps:
* Privately indicate to the Capital where on the map their Location is.
* Update the destination of their starting Boat to be the name of a City other than themselves, of their choice.
* Set their Specialization to be one of the Produced Resources
In the rule “Breadbaskets”, add a subrule named “Production” with the following text:
Produce is a Timed Action. Whenever a City has an empty Task, and that City has at least 3 Raw Resources in their Warehouse, they may Produce. When a City Produces, as an atomic action they do the following:
* Remove 3 Raw Resources of their choice from their Warehouse.
* Set their Task to Produce.
* Set that Task’s Completion Time to a publicly randomly selected minute between two to three days after that Produce was initiated.The Completion Time of a Produce Task is the time at which that Produce is resolved. When a Produce is resolved for the City that initiated it, one instance of the Produced Resource named in that City’s Specialization is added to that City’s Warehouse, and that City’s Task is set to empty.
A simple way to make Produced Resources. I didn’t want to get into ingredients just yet, but as a later enhancement we could require specific Raw Resources to make specific Produced Resources.
Josh: Capital he/they