Friday, November 02, 2007

Proposal: The Seventh Sense

Timed out 10 votes to 1. Enacted by Kevan.

Adminned at 04 Nov 2007 04:45:07 UTC

[ Upping the effectiveness of haunting, and giving werewolves the ability to sense the presence of ghosts. ]

Reword the second and third paragraph of Rule 2.10 (Ghosts) to:-

Whenever a Ghost’s target is killed as a result of the Rule called “Werewolves”, the Mayor will email the Ghost with a list of three names; one random Werewolf who was involved in the attack, and two random living Villagers excluding that Werewolf. The Mayor will also email the chosen Werewolf to inform them that they sensed a ghostly figure looking straight at them.

When a Ghost starts or stops targetting a Werewolf, the Mayor shall inform that Werewolf that they sense a presence following or leaving them. If a Werewolf murders a Villager as part of the “Werewolves” rule while that Werewolf is the target of a Ghost, then the Ghost witnesses the entire murder, and the Mayor shall email the Ghost to tell them that their target is a Werewolf.

If any Ghosts are targetting Werewolves when this proposal passes, the Mayor shall inform the relevant Werewolves that they are being targetted, within 48 hours.

Comments

aaronwinborn:

02-11-2007 13:53:38 UTC

for maybe there should be a way for a werewolf to target no one, if they know they’re being haunted and don’t want to reveal themselves. although i guess technically with the current rules they could just target the late mayor or something.

BobTHJ:

02-11-2007 14:39:20 UTC

against Why would a werewolf ever target someone when they know a ghost is watching them?

Chivalrybean:

02-11-2007 14:47:28 UTC

for

Kevan: he/him

02-11-2007 15:01:45 UTC

Having a ghost see that you’re a werewolf maybe isn’t too terrible, given the limited communication of seances, and the fact that a ghost might be lying when it tells everyone that yes, that Miller sure is definitely a werewolf. (Maybe we should repeal the autopsy rule, actually, if ghosts are getting enough of a role in the game that lying becomes an interesting thing to do.)

Conversely, though, why would a ghost carry on dutifully targetting a werewolf who was holding back on killing for a couple of nights? If the werewolves ever become a large and organised killing machine, having one or two haunted werewolves staying home at night wouldn’t make any difference to them.

Brendan: he/him

02-11-2007 17:04:45 UTC

imperial

aaronwinborn:

02-11-2007 17:40:00 UTC

even the autopsy rule depends on the alchemist telling the truth, and there’s no guarantee about that. maybe making the results of that spotty could making things interesting.

Shadowclaw:

02-11-2007 19:53:51 UTC

imperial

Bucky:

02-11-2007 21:56:28 UTC

for

Darknight: he/him

03-11-2007 03:41:05 UTC

for

Oracular rufio:

03-11-2007 05:39:07 UTC

for

Tiberias:

03-11-2007 17:54:31 UTC

for

Tesla4D:

04-11-2007 04:28:37 UTC

for