Saturday, October 02, 2010

Proposal: There is no other list

Reaches quorum 2-9 and Fails. - lilomar

Adminned at 03 Oct 2010 13:55:13 UTC

If the Proposal titled “But This is Only Half the List” passed, remove the subrule entitled “Codename Tracking”.

Add a new rule entitled Codename: Gamestate:

For the purposes of the Eighth Dynasty of Kevan, the GNDT tracks only Codenames. Any rule that described data that should be ascribed to an Agent in the GNDT is instead ascribed to their Codename. Any Agent without a Codename may request one as per. rule 2.3; Agents without Codenames may not have values for any data usually tracked in the GNDT.

This rule may be removed by any Agent whenever a Declaration of Victory passes.

The GNDT may track up to twenty additional unassigned Codenames at any given time. Tracked unassigned Codenames may be assigned to new or unidling players. D-Ops may add or remove unassigned Codenames as needed.

D-Ops should make the necessary changes to the GNDT at the earliest opportunity, or may optionally set up an alternative GNDT for the purposes of this dynasty. Any Agent who already has a Description in the GNDT loses it and must request another from D-Ops.

Comments

Blacky:

02-10-2010 13:21:00 UTC

against In principle I like the idea, however I see the problem that the GNDT should be changed when everyone has a codename to prevent the codenames of the Agents which are assigned last become apperent. Also it would require to random the descriptions again, else there would be a link between the agent and his codename by the descriptions which are already known.

Josh: Observer he/they

02-10-2010 13:22:14 UTC

@Blacky - the 20 extra redundant codenames in the GNDT prevent working out by assignation, and the last line states that existing descriptions would have to be re-randomised.

Blacky:

02-10-2010 13:26:00 UTC

for CoV, Oops, one should not only read the text of the new rule, but also the procedure of its enactment.

Kevan: he/him

02-10-2010 13:35:21 UTC

against It’s good, but this removes the confirmation that the emailed contact with D-Ops was actually from the player. (If .(JavaScript must be enabled to view this email address) emails me requesting a Codename and Description, but Ais523 fails to update the GNDT with that Description, nothing happens, Ais523 the player doesn’t get the Codename, and I would presumably be under ruleset orders to disregard any emailed game instructions from a player who has no Codename.)

Simplest solution might just be to use a linked blog post somewhere where players can post their descriptions.

Kevan: he/him

02-10-2010 14:03:00 UTC

(Or code phrases, or something, if Codenames are having Descriptions now.)

Roujo: he/him

02-10-2010 14:10:51 UTC

imperial Per Kevan =P

redtara: they/them

02-10-2010 14:18:33 UTC

imperial

Anonyman:

02-10-2010 14:32:22 UTC

imperial

Brendan: he/him

02-10-2010 15:24:45 UTC

against But I like the juxtaposition of having “The Eighth Dynasty of Kevan” in the Ruleset after “What’s in a Name” passes.

Klisz:

02-10-2010 15:29:59 UTC

against

Darknight: he/him

02-10-2010 18:06:28 UTC

against

lilomar:

02-10-2010 18:12:54 UTC

imperial

Purplebeard:

02-10-2010 21:15:31 UTC

against