Tuesday, March 29, 2011

Proposal: Tickets

Reached quorum 11 votes to 1. Enacted by Kevan.

Adminned at 30 Mar 2011 06:29:22 UTC

Enact a new rule, “Tickets”

Each Player has a value “Tickets”, a non-negative integer tracked in the GNDT. All Players begin with 0 Tickets.

Some sort of ticket system could regulate the rate of the gameplay. Of course, details can be proposed once a system of movement is established.

Comments

Bucky:

29-03-2011 15:48:40 UTC

against

Kevan: he/him

29-03-2011 16:34:29 UTC

for Seems a healthy enough starting mechanic.

Klisz:

29-03-2011 16:39:29 UTC

imperial I’m not very familiar with Mornington Crescent, so I’ll just defer to someone who is.

Ely:

29-03-2011 16:46:49 UTC

imperial Neither am I

Kevan: he/him

29-03-2011 16:49:28 UTC

There’s not very much to be familiar with, it’s just (for the purposes of this dynasty) a boardgame played on a London Underground map. In terms of tone, it might help to think of it as something in the same class as chess or poker (lots of weighty history and silly jargon), but I’m sure we’ll be fine, whatever we end up with.

lilomar:

29-03-2011 19:47:08 UTC

for

Winner:

29-03-2011 20:13:03 UTC

for

Darknight: he/him

29-03-2011 21:42:36 UTC

for

Florw:

30-03-2011 00:22:18 UTC

for

Saakara:

30-03-2011 05:23:21 UTC

for

Purplebeard:

30-03-2011 07:15:06 UTC

for

Roujo: he/him

30-03-2011 13:28:23 UTC

for