Thursday, March 24, 2011

Proposal: To Sir, with Rocks

Self-killed and failed 2-3. -Bucky

Adminned at 26 Mar 2011 14:27:22 UTC

Add a sub-rule to the dynastic rule “Intelligence”. Call it “Tutoring” and give it the following text:

If a Caveman (the Teacher) has Knowledge of the Research Project “Grunting”, they may, as a weekly action, tutor another Caveman with a lower Intelligence (the Student). The Teacher increases the Student’s Intelligence by 1 plus one fifth of the difference between the Teacher’s Intelligence and the Student’s (rounded down).

More experienced cavemen are able to share the things they’ve learned with their brethren using a system of grunts and gestures.

Comments

Kevan: City he/him

24-03-2011 23:22:15 UTC

for

Darknight: he/him

24-03-2011 23:31:56 UTC

for

Winner:

24-03-2011 23:57:04 UTC

imperial shouldn’t Bucky propose this? It’s his/her idea.

Bucky:

25-03-2011 00:09:28 UTC

against  Among other objections, Grunting should not be a requirement.  For low-Intelligence learning, demonstration should be enough.

Winner:

25-03-2011 00:16:20 UTC

against cov per bucky

Saakara:

25-03-2011 00:44:15 UTC

imperial

William:

25-03-2011 00:46:10 UTC

Bucky, grunting has a cost of 10. Anyone whose pursuit isn’t art and whose intelligence is less than 10 shouldn’t be able to teach, because they’re no smarter than the cavemen they’re trying to tutor. I don’t see what the problem is. If all you want is the point of intelligence for the proposal, i’ll self kill it.

Bucky:

25-03-2011 01:30:54 UTC

The point of Intelligence is an ‘other objection’, yes, but not my largest one.

William:

25-03-2011 01:40:17 UTC

whatever against

Kevan: City he/him

25-03-2011 08:29:29 UTC

Shame to see this self-killed, I thought the grunt was a nice example of theming making the game more nuanced - it would have given us more of a path of efficiency for tutoring (if you teach a 9-Int Caveman instead of a 6-Int one, they can teach the 6-Int one themselves).