Proposal: War On Weed
Times out and passes at 7-1. -Purplebeard
Adminned at 11 Jun 2011 02:20:06 UTC
Add a subrule to rule “Species”, “Infestor”:
* Attack: 7
* Health: 3
* Cost: 15
* Behaviour: Moves to a random adjacent Square, then moves one Square to the left.
* Powers: Whenever it would destroy a Crop, instead that Crop becomes a Weed. Infestors ignore Weeds when Shambling.
Add to the effect of Weeds:
Farmers may not plant on any Square containing a Weed, and Weeds may not be removed by the Juicer’s effect.
Add a subrule to “Constructions”, “String Trimmer”:
Any Farmer may spend 50 Wood to build the String Trimmer Construction in one of their Partitions.
A Farmer who owns a String Trimmer may spend 1 Juice to remove a Weed Crop from their Plot
Each Farmer with at least one Weed on their Plot gains 30 Sun. Remove all Weeds from all Plots.
A significantly toned down version of my previous proposal.
Ely: