Thursday, June 09, 2011

Proposal: War On Weed

Times out and passes at 7-1. -Purplebeard

Adminned at 11 Jun 2011 02:20:06 UTC

Add a subrule to rule “Species”, “Infestor”:

* Attack: 7
* Health: 3
* Cost: 15
* Behaviour: Moves to a random adjacent Square, then moves one Square to the left.
* Powers: Whenever it would destroy a Crop, instead that Crop becomes a Weed. Infestors ignore Weeds when Shambling.

Add to the effect of Weeds:

Farmers may not plant on any Square containing a Weed, and Weeds may not be removed by the Juicer’s effect.

Add a subrule to “Constructions”, “String Trimmer”:

Any Farmer may spend 50 Wood to build the String Trimmer Construction in one of their Partitions.

A Farmer who owns a String Trimmer may spend 1 Juice to remove a Weed Crop from their Plot

Each Farmer with at least one Weed on their Plot gains 30 Sun. Remove all Weeds from all Plots.

A significantly toned down version of my previous proposal.

Comments

Ely:

09-06-2011 08:13:16 UTC

for

mideg:

09-06-2011 09:06:40 UTC

for Nice one. Actually might even be better than the original.

Doctor29:

09-06-2011 14:17:35 UTC

for

Yoda:

09-06-2011 14:55:47 UTC

for

SingularByte: he/him

09-06-2011 18:17:25 UTC

for

Galtori:

09-06-2011 19:20:13 UTC

imperial

aguydude:

09-06-2011 23:01:16 UTC

against