Sunday, April 28, 2024

Proposal: Yet-To-Be-Prisoner’s Dilemma

Fewer than a quorum not voting AGAINST. Failed 1 vote to 7 with an Imperial DEF, by Kevan.

Adminned at 30 Apr 2024 07:55:04 UTC

Add the following to the end of “The Haul”:

A Haul post is Open if its status is not enacted.

Change “If the Haul is empty” to “If no Open Haul post exists”.

Create a subrule of “The Haul” named “Defectors” with the following body:

If there is an Open Haul post, a Thief may Defect at any time by sending a private message to the City (via Discord or the blog) announcing their intent to do so.

Thieves who have Defected may be referred to as Defectors.

Add the following step to the beginning of the Distribution action:

* If only one Thief has Defected since the creation of this Haul post, move the contents of the Haul to them and skip the next step;

Change the second step of that action to the following:

* Move the contents of the Haul to the Thieves in the manner specified by this common Proposition. If any elements would go to a Defector, instead keep them in the Haul;

Comments

lendunistus: he/him

28-04-2024 16:21:13 UTC

defectors being included in the quorum required to act on a proposition could be an issue, but this is a stub right now anyway

Clucky: he/him

28-04-2024 21:22:13 UTC

Pointed this out on another thread, but I think a big problem with this is that it makes optimal play really crunchy

If someone knows they are being cut out of the loot they’ll probably just defect. But this means optimal play is to ensure that people have the smallest window of time possible to know they are being cut out of the loot. Meaning more private backroom discussions where people agree to a split find a time Kevan will be online and then all quickly post their proposed split before anyone can respond accordingly.

lendunistus: he/him

28-04-2024 21:31:15 UTC

again, if you’ve got the numbers for that, why not just pass a proposal

Clucky: he/him

28-04-2024 21:41:02 UTC

because that’s not how the game works?

you need to get a majority to agree a split. In theory you could get the same majority to pass a proposal, but what is the fun in that?

The fun should be in discussing who should get the loot and why, but I worry this proposal will drive those conversations into the shadows because it becomes disadvantageous for you if another player knows they aren’t getting any loot.

Wonder if we could add another round after the split that gives people 24 hours to defect. This keeps the benefit of loop distribution. And lets defecting be purely reactive.

Wanna pass a 3-3-3-0-0 split? Sure you can try it, but those two 0s might decide to have only one defect in order to seize the money and stick it to the folks that left the two of them out.—but that only really works if everyone has time to respond to the vote.

Kevan: City he/him

29-04-2024 09:02:56 UTC

imperial

Josh: he/they

29-04-2024 09:36:59 UTC

against Undermines a central game loop that we haven’t even tried out yet.

lendunistus: he/him

29-04-2024 12:22:59 UTC

@Josh my idea is that you can’t stiff someone when divvying up the haul or else they’ll defect. being a defector should come with some more consequences, but we can figure that out later

@Clucky I wouldn’t necessarily be against a 12-hour timer or such, but we can discuss it more later

Josh: he/they

29-04-2024 12:29:30 UTC

@lendun I get the idea, but I think we should play with an unalloyed game loop at east a couople of times before trying to figure out how to tinker with it.

4st:

29-04-2024 14:47:23 UTC

I don’t think the prisoner’s dilemma really works with multiple parties. Particularly, this dynasty seems too active for this mechanic. against

Clucky: he/him

29-04-2024 18:16:38 UTC

against Yeah I think this has promise, but Josh raises a good point that we should see how the distribution system works without this first and then adjust

JonathanDark: he/him

29-04-2024 23:25:57 UTC

against per 4st

Desertfrog:

30-04-2024 05:28:34 UTC

against per the above

Juniper.ohyegods: she/her

30-04-2024 06:25:20 UTC

against