Proposal: Zoinks!
Timed out, 7-0 (One was a deferential). Passed by TyGuy6.
Adminned at 28 Oct 2021 23:43:27 UTC
Add the following after the fourth step and before the fifth step of the atomic action “Open House”:
Activate all Traps that are listed for the Property of this Open House. Any references to Attendees or a Property in the Effect of those Traps are assumed to be references the Attendees of this Open House and the Property this Open House is for, respectively.
Add the following rule called “Trap Time” to the ruleset:
A Trap is an item listed below in this rule with a Price and Effect. As a Night action, any Realtor may purchase a Trap by paying an amount of bucks equal to its Price and adding that Trap to the list of Traps for any House which does not already have a Trap with the same name already listed and which is not being Sold by that Realtor. To Activate a Trap, perform its Effect.
Traps:
Vomit Bomb: Price: 4. Effect: For each Attendee that has a higher Bravery than Health, reduce both of those attributes by the difference between the two. If the difference between the two is greater than either of those two characteristics set both to 0 instead.
Fake Skeleton: Price: 1. Effect: Each Attendee with 5 or less Bravery ceases to be an Attendee.
Skeleton: Price: 2. Effect: Each Attendee with 3 or more Bravery loses 3 Bravery, each Attendee with 2 or less Bravery gets set to 0 Bravery, then each Attendee with 5 or less Bravery ceases to be an Attendee.
Let’s get some poky bits flying around!
Comments
Vovix: he/him
I like the spooky traps, but as I mentioned on the charisma proposal, I have no reason to support increasing the payouts for people who already bought houses while simultaneously making it harder for me to buy one in the future.
Vovix: he/him
Greentick with the edit.
Brendan: he/him
In favor of this broadly. However, Fear doesn’t exist anymore, and I believe all Buyer stats are already defined as nonnegative, so they can’t be reduced below zero—and the newly enacted Eligible Buyers rule might be a more appropriate place to put the wording about how to spawn a ghost, as it covers the same ground.
Josh: he/they
I will also say that the prices are a bit high; the vomit bomb is almost the mean amount you can expect to sell a house for yourself, and that’s a lot of money to invest in a single ambiguous spike on a rival. I’d drop all of these traps down to the 1-4 range and get them really flying about.
Trapdoorspyder:
So get rid of ghost stuff? Also, @vovix how does this make getting houses harder? If anything houses with traps would be purchasable for less.
Trapdoorspyder:
Edited according to most complaints.
Trapdoorspyder:
@vovix these can be put on houses that atte being sold by others as well.
Josh: he/they
No interest in lowering the trap prices?
Silverwing: she/her
I was wondering about that.
Trapdoorspyder:
I could do that. What are we thinking?
Silverwing: she/her
I mean that I was wondering if the traps could be put on other houses.
Trapdoorspyder:
Traps can be put on any house that you are not currently selling, per the current wording. Which traps seem overpriced?
Josh: he/they
4, 1, 2 respectively? Maybe 3, 1, 2?
Trapdoorspyder:
Traps can be put on any house that you are not currently selling, per the current wording. Which traps seem overpriced?
Trapdoorspyder:
Made traps cheaper and added language to prevent duplicates in the same house.
Vovix: he/him
By making it harder I just meant that payouts being higher means it’ll cost more to buy a house. I’m happy with the traps part.
Silverwing: she/her
Josh: he/they
Kevan: he/him
Brendan: he/him
Raven1207: he/him
TyGuy6: