Proposal: Always Aging
Times out 1-3 and fails -SingularByte
Adminned at 10 Dec 2023 09:00:49 UTC
In “Health of the King” replace
and a publicly tracked number named Old King’s Stress that can range from 5 to 10 inclusive and defaults to 5. If the Old King is Ill, as a Daily Communal Action, any Heir or the Old King should subtract the Old King’s Stress from the Old King’s Health and then set the Old King’s Stress to 5
with
, a publicly tracked number named Old King’s Stress that can range from 5 to 10 inclusive and defaults to 5, and a publicly tracked integer number called Build Up which defaults to 0. At the start of every day, the Build Up increases by 1. If the Old King is Ill and the Build Up is positive, any Heir or the Old King may as an Atomic Action reduce the Build Up by 1, subtract the Old King’s Stress from the Old King’s Health and then set the Old King’s Stress to 5
Increase the Old King’s health by 50.
Making the timer on the king’s health explicit rather than the “you should do this but you don’t have to”
Kevan: he/him
Not sure I see how this is changing anything - under the amended rule we could still all choose not to take the decrease-Health action?