Adminned at 12 Dec 2009 13:44:59 UTC
If a rule exists called “Wish Fulfillment”, reword it to:-
Each Adventurer has a number of Wishes, between 0 and 3. New Adventurers start with 3 Wishes.
An Adventurer with one or more Wishes may “Make a Wish” by decrementing their Wishes by one and PMing the Djinn with a message which has the title “I wish” and whose body contains requested changes to the Gamestate and/or Ruleset. This message is known as a Plea.
At any time, the Djinn may assess the oldest Plea which has not yet been assessed, by reading it and deciding whether or not to grant the wish. If he decides to, the Gamestate and/or Ruleset shall be updated accordingly, and the Djinn shall make a blog post announcing the Plea and its effects. If he decides not to grant the wish, the Djinn shall make a blog post announcing that a Plea from a specific Adventurer was rejected, without specifying the content of the Plea.
The Djinn is encouraged to privately note a set of evolving criteria for accepting and rejecting Pleas, and to apply these criteria consistently.
I’m approaching this from a Mao kind of angle - it seems more fun (and more robust) if we don’t know the exact rules by which the Djinn accepts and rejects wishes (except by observing the wishes that others are successfully granted), and if he can add new exceptions on the fly to prevent anticlimactic loopholes.