Proposal: Cast Turn Undead on Ghost Ships
Reached quorum 7 votes to 0. Enacted by Kevan.
Adminned at 14 Aug 2019 08:05:41 UTC
Amend the second paragraph of “Armour Value and Damage” to read:
Battleships have a default Armour Value of 6; Submarines have a default Armour Value of 3; Minelayers have a default Armour Value of 4. Transports have a default Armour Value of 2.
Remove each of the following from the “Vessels” rule, then set the Armour Value of each existing Vessel to its default value:
“Battleships have an Armour Value of 6;”
“Submarines have an Armour Value of 3;”
“Minelayers have an Armour Value of 4;”
“Transports have an armor value of 2; “
To avoid PotC-style immortality, we must remove the clauses that state a fixed AV, in favor of the defaults set up in AV and Damage.
And have full health back, for clarity’s sake.
Farsight:
Another solid fix from eagle-eyed TyGuy6!