Tuesday, November 07, 2023

Proposal: Charging My Lazers

Timed out, 3-4 with 1 DEF and Battle Master voting FOR. Failed by JonathanDark.

Adminned at 10 Nov 2023 01:13:00 UTC

Add “a charge” to the list of effects a spell can have

Add the following to “Spells”

A spell may have a charge. When selecting a spell to cast, if that spell has a charge than the Wizard selecting that spell may indicate they wish to cast the charged version of the spell during that duel. If they do, when casting the spell for that wizard for the that duel the charge effects for that spell are also applied. If the charge of a spell is prefixed with a number in parenthesis, this is an additional cost of the charge. If they charged the spell, the Wizard casting this spell must spend the additional cost of the charge in stars for the charge to have any further effect. If they do not have enough stars to pay the additional cost the charge effect is not applied but the effect of the spell is still applied as normal. A charge may also specify changes that may be made to an input. If the additional cost of a charge cannot be paid and the input is invalid for a normal casting of a spell, the Wizard attempting to cast the spell is considered to have cast Fizzle instead.

Give Snipe a charge of “(1). If and only if the named Wizard has selected to cast the named Spell in this duel, gain an additional 3 stars”

Give Misdirection a charge of “(1). You may target any position in the Wizard Ring with your input.”

Give Burn a charge of “(2). The wizard in the targeted position loses 2 additional stars. Their neighbors lose 1 additional star”

Give Doom Cloud a charge of “(2). All other Wizards participating in the duel lose 2 additional stars”

Give Fizzle a charge of “(1). The Wizard casting Fizzle is extremely disappointed”

Give Gather a charge of “(2). Gain DICE4 stars”

Give Gift a charge of “(3). The wizard in the targeted position gains 3 more stars”

Give Greed a charge of “(2). If another Wizard selected the Greed spell this Duel but no other Wizard which selected it this duel charged it, gain 7 stars”

Give Spotlight a charge of “(2). If this Wizard is Unique, they gain another 5 stars.”

Give Unify a charge of “(1). All Trendy Wizards gain 1 more star.”

Comments

Clucky: he/him

07-11-2023 18:45:53 UTC

gewgaw and special items that reduce the charge of spells seems like they’d fit but trying to keep stuff shorter

JonathanDark: he/him

07-11-2023 19:14:36 UTC

So you propose that “when casting the spell for that wizard for the that duel the charge effects for that spell are also applied”. So if you cast Gather with a charge, you get DICE3 stars and also DICE4 stars?


Just making sure that was intentional.

Clucky: he/him

07-11-2023 19:41:42 UTC

yeah. But you also pay two. So basically instead of gaining 1, 2, or 3

you gain 1 2 or 3 and then gain -1, 0, 1 or 2. Which I guess is a bit weak. but idk. gather is boring people should use other spells.

Kevan: City he/him

08-11-2023 11:40:07 UTC

against These seem like a lot of small details to have to consider.

Bucky:

08-11-2023 15:50:50 UTC

against and intend to propose an alternative

Clucky: he/him

08-11-2023 18:01:11 UTC

@Kevan the hope is to just give people more options without adding more spells (which makes charm stronger, and snipe weaker)

JonathanDark: he/him

08-11-2023 18:06:27 UTC

imperial I’ll change my vote depending on what Bucky proposes.

Zack: he/him

08-11-2023 18:49:15 UTC

against I don’t think I would ever use this because it’s kind of confusing.

Clucky: he/him

08-11-2023 18:55:18 UTC

@zack it just lets you get a more powerful version of the spell by paying a bit more of a cost

Raven1207: he/they

08-11-2023 21:18:47 UTC

against

Vovix: he/him

09-11-2023 06:07:01 UTC

for

Snisbo: she/they

09-11-2023 18:13:42 UTC

for

JonathanDark: he/him

09-11-2023 18:31:34 UTC

@Bucky: were you still planning to propose an alternative to Charges?