Sunday, January 01, 2023

Proposal: Deuce

Reached quorum, 7-3. Josh

Adminned at 02 Jan 2023 17:30:13 UTC

In the rule Mansion Phase, change the paragraph that starts “During the Reveal of Consequences” to read as follows:

During the Reveal of Consequences, by default, all Actions and Effects (“Events”) occur simultaneously, regardless of the order of Explorers listed in that room or the Events applied. If the simultaneous resolution of two or more Events would result in any conflict of ambiguity of outcome then, for each distinct Conflict, those Events are resolved as per the following prioritised list, working down the list from top to bottom until all conflicts are resolved:

* If any conflicting Events are being carried out or instigated by an Explorer whose Advantage is Fast, then that Event occurs first. Any conflicting Events being carried out or instigated by Explorers with the Slow disadvantage happen after all other conflicting Events.
* If multiple conflicting Events modify the same gamestate variables, the Events in a Room that have “remove” or “subtract” as part of their text are processed before other Events in that same Room.
* Any Event is chosen to occur before the others by the Narrator, secretly at random.

In the rule Items, to the sentence which reads “Cursed Items cannot be dropped voluntarily”, add:

unless the holding Explorer has the Strong Advantage.

Add the following to the end of the rule The Black Cat:

Once per Explorer Phase, any Explorer with the Wise Advantage may privately communicate with the Narrator to say “Here kitty kitty”; the Narrator should respond at their earliest convenience with a message which says “You here a faint meow from x”, which is the direction (chosen secretly at random if there are multiple options) which that Explorer would have to move in to follow the shortest path between themselves and the Black Cat.

In the rule Items, at the end of the paragraph which reads “Once per turn, up to three Items defined by subrules of this rule may be added to any Rooms by the Narrator, as a Supernatural Action”, add the following:

For each Fragment generated as part of this process, the Narrator should secretly generate a random number between 1 and 3; if the result is 1 then that Fragment is moved to a secretly randomly selected room occupied by, or adjacent to a room occupied by, a Lucky Explorer.

Comments

quirck: he/him

01-01-2023 12:55:34 UTC

Does the proposed change in the Traps rule have different effect compared to changing the Defence of that Malfeasance?

Josh: he/they

01-01-2023 14:09:56 UTC

Thanks - have changed it so that Strong Explorers can drop cursed items.

SingularByte: he/him

01-01-2023 16:15:12 UTC

I recognise that this is being asked outside the edit window so it’s not much use, but is the change to wise meant to be a once per explorer thing, or a first come first served kind of thing? Because it does appear to be the second.

quirck: he/him

01-01-2023 16:31:10 UTC

I think each Explorer can do it once per Explorer Phase
for

Josh: he/they

01-01-2023 16:59:37 UTC

@SB The former is intended but I accept that the ambiguity exists. If this looks like it’s getting headway then I’ll post a fix (don’t want to waste a slot if its going to fail anyway).

SingularByte: he/him

01-01-2023 17:05:44 UTC

for

Raven1207: he/they

01-01-2023 18:17:53 UTC

for

Kevan: he/him

01-01-2023 18:47:39 UTC

against Fast+Lucky seems like too good a combo for hoovering up game-winning fragments, and if Katastrophe stops generating new Items there are only a couple of players who can get there (one being Josh, who already has a non-cursed Lucky Rabbit’s Foot).

Trapdoorspyder: he/him

01-01-2023 19:15:55 UTC

for

SingularByte: he/him

01-01-2023 19:55:13 UTC

@Kevan, that’s actually a good point. CoV against  but I might propose a new version if I can think of a good perk for lucky.

Josh: he/they

01-01-2023 20:21:20 UTC

I’m up for fiddling at the margins, but the combo of any two of these is somewhere between pretty and very good. And I don’t imagine that my rabbit’s foot is safe in its current uncursedness.

Janet: she/her

01-01-2023 21:06:05 UTC

imperial

Darknight: he/him

02-01-2023 01:59:26 UTC

imperial

Bucky:

02-01-2023 04:25:16 UTC

against

JonathanDark: he/him

02-01-2023 17:20:32 UTC

for