Tuesday, August 16, 2022

Proposal: Double Blind

Times out 3-1 with 1 unresolved DEF. Enacted by Brendan.

Adminned at 18 Aug 2022 22:30:08 UTC

In the rule ‘Winners at War’, add the following paragraph after “...continuing in the same pattern until the single Bout in the last round of the Tournament Bracket has concluded.”:

While the game is in Tournament Mode, any Operator whose Readiness is Workshop or Ready may privately message the Announcer with a list of Systems they wish to be added to their Bot for their upcoming tournament Bout. Once an Operator’s Readiness is set to Staging, the Announcer should remove all the Systems in their list from their Spare Parts Bin and add the Systems to their Bot, given their Bot has enough spare hardpoints to accommodate all the Systems in their list and all the Systems in the list exist in their Spare Parts Bin.

Before the Tournament the BlogBot league was little more than fun and games, all trash talk and teasing between Operators being for the show more than anything else. Now that glorious Victory looms over their heads, everything has become deadly serious; the Operators conduct modifications to their Bots in cold secrecy, hidden away where not a soul may see.

Comments

Habanero:

16-08-2022 18:59:36 UTC

As it stands now, during the Tournament the player in a Bout who goes Ready first is at a massive disadvantage, since the other player will get a chance to respond to their Bot’s loadout and counter it. This might lead to some pretty undesirable ‘chicken’ behaviour where both players try to go Ready as close to the tournament deadline as possible, forcing people to be online at a very specific time if they want to have a good shot at winning the Tournament. This proposal attempts to fix this issue by giving both players the disadvantage of not knowing the other Bot’s loadout instead of only one.

Habanero:

16-08-2022 18:59:39 UTC

As it stands now, during the Tournament the player in a Bout who goes Ready first is at a massive disadvantage, since the other player will get a chance to respond to their Bot’s loadout and counter it. This might lead to some pretty undesirable ‘chicken’ behaviour where both players try to go Ready as close to the tournament deadline as possible, forcing people to be online at a very specific time if they want to have a good shot at winning the Tournament. This proposal attempts to fix this issue by giving both players the disadvantage of not knowing the other Bot’s loadout instead of only one.

Josh: he/they

16-08-2022 19:34:03 UTC

I feel like players have the option of the modular breakpoint if they want this effect

Habanero:

16-08-2022 19:53:32 UTC

Pretty much all Bots have some sort of counter, so especially in the Tournament where the Bouts are guaranteed to happen between two players the disadvantage of going ready before your opponent is heavily magnified since there’s no uncertainty in who you will be matched with. When the game is not in Tournament Mode the second player to go Ready will have multiple builds to counter from the multiple other Ready players, so it’s not as bad to go ready first. Since the disadvantage gets so much bigger in Tournament Mode, I think it’d be wise to have secrecy guaranteed by a proposal.

Additionally, Modular Breakpoint does something different than this proposal since it applies directly before a Bout instead of once the Bots enter Staging phase, giving you the ability to hide your loadout from your opponent even when they are submitting their script.

Brendan: he/him

16-08-2022 23:16:38 UTC

for I still like this idea.

SingularByte: he/him

17-08-2022 03:22:35 UTC

for
(Not that tournament mode will occur anymore, judging by the current state of play).

Josh: he/they

17-08-2022 07:31:47 UTC

imperial

Trapdoorspyder: he/him

18-08-2022 03:59:19 UTC

against