Proposal: Energetic Infirmary
Reaches quorum and passes 8-0. -RaichuKFM
Adminned at 05 Jan 2014 16:08:09 UTC
Change the text of the module “Infirmary” to the following:
Required Power: 100
If this module is active, Survivors may Care For Sick as a weekly action. When a Survivor Cares For Sick, they pick another Survivor with a Vitality of “Famished†or lower and roll a DICE4. If the result is a 1, the chosen Survivor has their Vitality set to “Fatiguedâ€. Regardless of the result of the dice roll, the communal Power is reduced by 5.
Suggestion by RaichuKFM to add a power drain to usage of the infirmary. I like the idea.
RaichuKFM: she/her