Saturday, January 04, 2014

Proposal: Energetic Infirmary

Reaches quorum and passes 8-0. -RaichuKFM

Adminned at 05 Jan 2014 16:08:09 UTC

Change the text of the module “Infirmary” to the following:

Required Power: 100
If this module is active, Survivors may Care For Sick as a weekly action. When a Survivor Cares For Sick, they pick another Survivor with a Vitality of “Famished” or lower and roll a DICE4. If the result is a 1, the chosen Survivor has their Vitality set to “Fatigued”. Regardless of the result of the dice roll, the communal Power is reduced by 5.

 

Suggestion by RaichuKFM to add a power drain to usage of the infirmary. I like the idea.

Comments

RaichuKFM: she/her

04-01-2014 22:02:50 UTC

for

Purplebeard:

05-01-2014 09:02:11 UTC

for

Kevan: he/him

05-01-2014 10:06:18 UTC

for

Spitemaster:

05-01-2014 12:59:07 UTC

for

IceFromHell:

05-01-2014 17:48:50 UTC

imperial

Murphy:

05-01-2014 18:11:56 UTC

for

Urist_McNomic:

05-01-2014 19:43:34 UTC

for