Sunday, February 12, 2006

Proposal: Formal duel with the Captain

Passes 5-0, timed out. -Elias IX

Adminned at 14 Feb 2006 18:25:46 UTC

If the Victory rule does not exist, create it. Add the following text to the Victory rule:-

When a player initiates a duel with the Captain, e may declare immediately before rolling the dice that e is doing a “Formal duel.”  If e does so and looses, e is sent immediately to the Bilge and the rest of this paragraph does not apply to him with regard to that particular duel.  If e wins, e cannot enter the Crew’s Quarters until 24 hours have passed or e loses a duel.  Should 24 hours pass before e loses a duel, e may declare victory.

if the proposal “Ninja Alert 2” passed, add the following text betweed sentences 3 and 4:

Also, e is immune to all shuriken throws for 24 hours.

Comments

Bucky:

12-02-2006 23:45:54 UTC

Oh, and I’ll bet 5 of whatever money is used next dynasty that if this rule is enacted and I don’t declare victory that victory will be acheived using this rule.

Bucky:

12-02-2006 23:47:19 UTC

sorry, I meant “victory than victory will” instead of “victory that victory will”

Shadowclaw:

13-02-2006 23:13:24 UTC

for

Kevan: he/him

14-02-2006 08:08:29 UTC

for

Elias IX:

14-02-2006 21:48:30 UTC

against

predisastered:

14-02-2006 21:55:21 UTC

for

Elias IX:

14-02-2006 22:32:48 UTC

Arrr, this gives too much power t’ The Lone Amigo in the case that I pass on me Captaincy to a supporter o’ meself if a mutiny starts.

Bucky:

15-02-2006 00:16:53 UTC

Remember, a first mate can’t declare victory.

Elias IX:

15-02-2006 01:40:18 UTC

Arrr, when e becomes Captain, e is no longer First Mate!

Elias IX:

15-02-2006 01:42:48 UTC

Or actually, if I pass on me captaincy, then that makes me the First Mate.

Either way, this sets up the First Dynasty of The Lone Amigo, which might not be a bad thing.

for