Saturday, August 05, 2023

Proposal: Grain Rats

Fewer than a quorum not voting AGAINST. Failed 2 votes to 3 by Kevan.

Adminned at 06 Aug 2023 14:42:34 UTC

Add a Downside:-

* Lose 1 Food if you have no Defences

Adding a small initial reason to consider building Defences.

Comments

Bucky:

05-08-2023 15:42:25 UTC

against I think instances where a Downside has no downside for some players should be avoided wherever possible.

lemon: she/her

05-08-2023 18:59:50 UTC

against per Bucky — i’d prefer this as “Lose 1 Food, or 2 Food if you have no Defences”.

JonathanDark: he/him

05-08-2023 19:20:13 UTC

against Agreed

Josh: he/they

05-08-2023 19:24:18 UTC

for I disagree; a urge to ensure perfect balance will result in the whole thing being weirdly textureless

lemon: she/her

05-08-2023 19:36:56 UTC

@Josh texture is important, but we’re not saying the whole thing has to be balanced — i just think that, if there’s ever a complete no-downside option, the Dilemma gets a lot less interesting!

Josh: he/they

05-08-2023 19:45:59 UTC

This isn’t a complete no-downside, though; it’s situational. It only applies to people with low defence. Situational consequences are an interesting idea space to me.

Josh: he/they

05-08-2023 19:51:31 UTC

If anything I think it would be more interesting if this was -2 or -3 food, so going into negative defence carried proper risk of closing possibility space.

Bucky:

05-08-2023 21:02:02 UTC

I like situational consequences, but wish to limit the frequency of situational complete-lack-of-consequences.