Tuesday, November 16, 2010

Proposal: Hard lads

Passes 11-0. —Brendan

Adminned at 17 Nov 2010 15:27:05 UTC

Add a new rule to the ruleset, entitled The Bullies:

Blodger, Scraggs and Venter are, collectively, the school Bullies. The effect that they have on the game depends on the current Ascendancy.

Add the following as sub-rules to the newly created rule, with the first entitled During Light Ascendancy and the second entitled During Dark Ascendancy:

During Light Ascendancy, the bullies’ fear of punishment and the Headmaster limits their capacity for mischief. Once, within 24 hours of a Student (“the Nerd”) carrying out Chores or becoming a Teacher’s Pet, any other Student may make a Bullying roll by posting “Bullying: DICE2” in the GNDT. If the result is a 1, then the Bullies attack the Nerd, stealing all of their sweets - their Tuck is set to -.

During Dark Ascendancy, the vicious natures of the Bullies become more apparent. As a weekly action, and only if no Student has done so within the preceding seven days, whichever Student has most recently Channelled Lord Marvolo may incite the bullies.

To do so, they must make an Incitement roll to the GNDT by posting “Incitement: DICEx DICE10”, where x is the number of Students whose condition is Alive. The result of the DICEx roll determines which Student is targeted by the Incitement and corresponds to the order in which Student names are listed in the GNDT. The result of the DICE10 determines the outcome of the incitement.

On a roll of 1, the targeted Student is wedgied to death and becomes a Zombie.
On a roll of 2, the targeted Student is conventionally bullied and their Tuck is set to -.
On a roll of 3 or 4, the targeted Student fights the bullies off with magic; their LAT is incremented.
If the result anything from 5 to 9, the Student successfully hides from the bullies. There is no effect.
On a roll of 10, the Bullies’ manage enough articulation to actually cast a spell. Roll DICEy, where y is the number of spells in the ruleset; the spell described in rule 2.6.y in the ruleset is cast. The effect of the spell (regardless of who the spell would normally target) is applied to the targeted Student.

If Proposal: Incentive/Disincentive failed, then remove the last effect on the above list and change the text “5 to 9” to “5 to 10”.

Add the following to the end of the spell description for Guardian Toothfish:

If a Student with a Toothfish Enchantment would be the target of a Bullying or Incitement action, then nothing happens and they instead lose one Toothfish Enchantment.

Comments

Greytyphoon:

16-11-2010 17:32:17 UTC

for

Ambisinister:

16-11-2010 18:31:33 UTC

for

Brendan: he/him

16-11-2010 20:50:58 UTC

Nice, on the Incentive/Disincentive clause.  I’m feeling pro on this, but will wait to see which way voting is going on The Thing With Forty Eyes.

macgeorge:

16-11-2010 21:17:28 UTC

for

The Lone Amigo:

16-11-2010 21:29:59 UTC

for

Blacky:

16-11-2010 23:11:29 UTC

for

Darknight: he/him

16-11-2010 23:46:46 UTC

for

Brendan: he/him

17-11-2010 00:09:19 UTC

for

Kevan: he/him

17-11-2010 11:14:43 UTC

for Although a little dicey.

Purplebeard:

17-11-2010 20:57:32 UTC

for

Roujo: he/him

17-11-2010 23:22:57 UTC

for