Friday, February 27, 2015

Proposal: Home Sweet Home

Illegal third proposal - we’re allowed five, but not allowed to make the third one. Flagged by Kevan.

Adminned at 27 Feb 2015 10:37:50 UTC

Add a new rule, “Homes”:-

Each Townsperson has a variety of Things in their Home, tracked as a text string in the GNDT under “Home”. This string is composed of a series of characters, with multiple instances of Things being represented with multiple instances of that character. Valid Things are:

  • @: Human.
  • A: Animal.
  • F: Furniture.
  • b: Book.
  • m: Meat.
  • v: Vegetable.
  • $: Money.
  • X: Plague.

If a Townsperson’s Home has no Things in it, that Townsperson may add one Human and one non-Human Thing to that Home, at any time.



27-02-2015 09:48:53 UTC

imperial I know we have time to put some meat to this rule, but I am unsure about the last sentence when we don’t have a clue about the coming mechanics right now.

Kevan: City he/him

27-02-2015 09:53:34 UTC

If - quite rightly - you aren’t sure what the best choice would be, there’s no rule compelling you to make that decision yet.

Kevan: City he/him

27-02-2015 10:01:45 UTC

Oh, wait, is this illegal because I can’t make proposals if “the Crewmember already has 2 Proposals pending”? Even though Pace says I “may have up to five pending proposals”, there’s no way for me to get the third. (The “supersedes any provision set out in rule 1.5” means well but I suspect makes no difference.)

Everybody else seems to have conspicuously stopped at two proposals this week.


27-02-2015 10:08:15 UTC

I’d say while the dynastic rule supercedes the core rule per “Prioritisation” (2), the two rules do not contradict each other.

The wording “may have up to 5 pending proposals” does not allow you to create the third.

Kevan: City he/him

27-02-2015 10:37:06 UTC

Fair enough, I’ll mark this as illegal. Maybe it’s worth self-killing one of my others to get a slot back - we really could do with getting some kind of gameplay in place over the weekend.