Saturday, June 17, 2017

Proposal: Horrors

Self-killed. Failed by card.

Adminned at 18 Jun 2017 05:33:11 UTC

Add a new section called “Horrors”. Within it, add:

Whenever a Stamped Mission’s Secret Reward is “Eldritch Horror”, if one or more of its Participants is a Cultist, one randomly selected Cultist of those (chosen by the Expedition Leader) is now also a Horror. The Expedition Leader shall make a public post which states which Explorer has become a Horror when this happens.

A Horror may spend 5 Supplies to Attack an Explorer which is at their same location. That Explorer gains 1 Insanity.

Horrors are not welcome in Camps, so they may never enter them, and if they are within them, they are instead placed at that Camp’s Latitude.

I think its much more interesting for Horrors to be Players, running around, COMING AT YOU!

Comments

Kevan: he/him

17-06-2017 14:17:20 UTC

against These Horrors don’t sound very horrifying if making them feel “not welcome” is enough to keep them at bay.

Also the “whenever” clause would never stop triggering for Eldritch Missions, requiring the Leader to make an infinite number of blog posts.

Madrid:

17-06-2017 14:22:13 UTC

Ah, woops lol. Oh well, THE IDEA HAS BEEN CAST! against

card:

17-06-2017 15:55:41 UTC

Also if you’re going to restrict them from camps, wouldn’t it be a good idea to reduce costs on certain actions or at least give them cold weather clothing?

Publius Scribonius Scholasticus: he/they

17-06-2017 18:40:06 UTC

against