Proposal: Immigration
Self-Killed -Larrytheturtle
Adminned at 17 Apr 2013 17:25:09 UTC
Add a new dynastic rule which is a sub-rule of “Land” called “Immigration” and give it the following text
A Noble’s Immigration Score is equal to MAX(0, MIN(K-P, U)) where K is the number of knights they have, P is the total number of Parcels they have, and U is the number of unoccupied parcels they have.
If at least one Noble has a Immigration Score greater than zero, then whenever Time is Advanced, the Noble responsible for Advancing Time must construct a list of Nobles, where each Noble appears a number of times equal to their Immigration score, and which is sorted in the same manner as the GNDT, and then role a DICEN where N is the sum of the immigration scores of all Nobles. The Noble who appears in position K on the list (where K is the result of the dice roll) has one of their Unoccupied Parcels converted to an Occupied Parcel.
Might be too fiddly to update, might be too slow, but just using knights to gain occupied parcels is weak sauce. I like the concept of a few people moving in each day and you not really having a lot of control over weather or not you get one.
RaichuKFM: she/her
Forgive me if I’m wrong, but is this what’s going on: You take the smaller amount of either Knights - Parcels or Unoccupied Parcels, and then take either that amount or zero, whichever is greater?
This seems over-complicated and unwieldly. I’m just gonna Propose spending one Knight to make a Parcel Occupied as a Daily Action.