In the rule Idle Wordsmiths, change
unless the Wordsmith who would become Active has become Idle within the past 96 hours (4 days)
to
unless the Wordsmith who would become Active has become Idle within the past 48 hours (2 days)
In the rule Idle Wordsmiths, change
unless the Wordsmith who would become Active has become Idle within the past 96 hours (4 days)
to
unless the Wordsmith who would become Active has become Idle within the past 48 hours (2 days)
48 hours may be a long time in a fast-paced dynasty like this one, but in a slower dynasty this would let an admin tactically idle to avoid one event and not even miss a turn over it.
[Bucky] 48 hours seems about long enough for the group to react to an obvious tactical idling by proposing or CfJing to directly apply whatever outcome the idler dodged.
(For context if you haven’t read the Discord today, this came out of a conversation about the Yielding mechanic seeming redundant to idling. JonathanDark said that they’d assumed - understandably, from its typical usage over the past few years - that idling was something people did when they wanted to retire fully from a dynasty, not for short breaks. If Yielding was created for players who can see that they have “2-3 hectic days” ahead, I suggested we could just wind the reunidling window down to 2 days.)
A fast dynasty can just have a dynastic rule for early unidling, but 96 hours is the better default.
JonathanDark: Puzzler he/him