Proposal: Is This a +1 Combat Bonus I See Before Me?
Reached quorum 6 votes to 0. Enacted by Kevan.
Adminned at 14 Sep 2019 07:38:54 UTC
Replace “A tool and a weapon(+1 to combat).” with “A tool, might be useful in a fight.”
Replace “A weapon(+2 to combat)” with “A sharp blade.”
Remove the “Explore the island” date action.
Enact a new rule, “Story Points”:-
Each Castaway has a number of Story Points, tracked in the GNDT as SP, and defaulting to zero.
Mostly curious about attitudes to placeholders: it seems a bit tough (particularly on new and potentially new players) if the ruleset casually refers to stats and mechanics that don’t and have never existed, to the point where a player can waste time performing actions thinking they’ll gain Story Points, but nothing will happen because Story Points don’t exist.
The clearly flagged “Might help to spot a rescue ship on the horizon.” stuff is good, but “+1 to nonexistent stat” and “see this rule which doesn’t exist” seem confusing. I suppose it fits the hallucination theme, but even so.
Farsight: