Proposal: It’s a bit silly
Timed out and failed, 2-2 with the imperial DEF resolving to AGAINST. Josh
Adminned at 18 Jul 2023 07:05:45 UTC
Set the Active status of the rule “No Private Communication” to Inactive.
Right now this basically has no effect beyond limiting how many people you can talk to at any one point in time, but there’s nothing to stop you swapping each day.
Plus, I have concerns that it’s easy to accidentally run afoul of the fair play restriction on it by, for example, mentioning what one person said to you in another chat (since if they’re aware that you’ll pass it on, it could constitute them communicating with that other player).
Since this literally does nothing useful beyond make things awkward, we might as well open up communication.
JonathanDark: he/him
By the argument of your first point, doesn’t that make the whole idea of “No Private Communication” pointless in any dynasty? Why not just repeal it?