Proposal: Making a Mark
Timed out 6 votes to 0. Enacted by Kevan.
Adminned at 16 Nov 2012 02:13:49 UTC
In the rule “Marks”, add to the end of the first paragraph:-
A Mark’s Reward consists of a single named item with a randomly determined cash value of DICE30 multiplied by 10, and a $ amount of DICE20 multiplied by 10.
I think it’s important for Emperor-generated events to have a known range and distribution, so that players know what sort of thing to anticipate.
Josh: he/they