Wednesday, November 14, 2012

Proposal: Making a Mark

Timed out 6 votes to 0. Enacted by Kevan.

Adminned at 16 Nov 2012 02:13:49 UTC

In the rule “Marks”, add to the end of the first paragraph:-

A Mark’s Reward consists of a single named item with a randomly determined cash value of DICE30 multiplied by 10, and a $ amount of DICE20 multiplied by 10.

I think it’s important for Emperor-generated events to have a known range and distribution, so that players know what sort of thing to anticipate.

Comments

Josh: Observer he/they

14-11-2012 10:56:34 UTC

for

RaichuKFM: she/her

14-11-2012 17:04:19 UTC

for

Larrytheturtle:

15-11-2012 01:43:22 UTC

for

Wakukee:

15-11-2012 06:33:54 UTC

for

Murphy:

16-11-2012 08:51:22 UTC

for