Friday, February 13, 2009

Proposal: More Stuntsv

It is important to make decisions that ecourage action that will enhance this Army’s performance in the War.  This proposal contains a proposition that would cause an individual soldier to be better than the entirety of the amry, causing discord.

That is all.

General Amnistar

Adminned at 13 Feb 2009 09:30:15 UTC

In rule 2.6 replace the text “As a daily action, a Soldier who is not Dead may perform a ‘Stunt Action’ by (in order) spending 1 AP, selecting a Stunt from the Stage Directions (defined in sub-rule ‘Stage Directions’) for which they meet the ‘Prerequisites’, then performing the ‘Results’ of the Stunt.” with “As a daily action, a Soldier may perform a ‘Stunt Action’ by (in order) spending 1 AP, selecting a Stunt from the Stage Directions (defined in sub-rule ‘Stage Directions’) for which they meet the ‘Prerequisites’, then performing the ‘Results’ of the Stunt. The soldier may not perform stunts if he is dead except for stunts which list being dead as a prerequisite.”

Create a subrule of 2.6.1 called First Aid

Prerequisites: The Stuntperson chooses a Soldier whose Health Statistic is below 7 except for themselves.
Results: The chosen Soldier’s Health Statistic is increased by 2.

Create a subrule of 2.6.1 called Last Ditch Effort

Prerequisites: The Stuntperson’s Health Statistic and AP are 1.
Results: The Stuntperson may perform two Stunt Actions without spending AP, provided those Stunt Actions are taken within 1 hour of using this Stunt Action. The Stuntperson must meet the prerequisites of the chosen stunts.

Create a subrule of 2.6.1 called Death Angel

Prerequisites: The Stuntperson’s Health Statistic at 0.
Results: The stuntperson may cause any one Enemy Combatant’s status to be Dead.

Create a subrule of 2.6.1 called Heroic Rescue

Prerequisites: Another Soldier’s Health dropped to 0 within the last 2 hours and that soldier has not used the Death Angel stunt.
Results: That Soldier’s Health increases to 1, and that Soldier Withdraws from any Skirmish they might be in at the time.

I modified most of these a little bit.

Comments

Kevan: he/him

13-02-2009 12:09:55 UTC

against Last Ditch Effort allows for an infinite amount of Stunt Actions (if you keep taking it as its own second free Stunt).

SingularByte: he/him

13-02-2009 12:29:55 UTC

You need to spend 1 AP to initially activate it so by having no AP left, you’d not meet the prerequisites of it, even if it is free.

Sparrow:

13-02-2009 12:33:22 UTC

I would prefer it if each of these were proposed separately.

Sparrow:

13-02-2009 12:41:11 UTC

If it is re-proposed, please re-word my Last Ditch Effort so that it can only be taken once per day.

Just to be extra certain it won’t be abused.

Klisz:

13-02-2009 15:27:20 UTC

for

Kevan: he/him

13-02-2009 15:47:57 UTC

The rule is “spend 1AP, then select a stunt which you meet the prerequisites for”, so you can only perform Last Ditch Effort if you start at 2AP. After performing it once, you can keep performing it without decrementing your AP again.

SingularByte: he/him

13-02-2009 15:56:21 UTC

Except for last ditch effort, are there problems with any others? If not, the people who created each stunt could re-propose them (including my change to rule 2.6 in the case of death angel).

SingularByte: he/him

13-02-2009 16:13:47 UTC

SK so the stunts can be proposed separately.  against

Amnistar: he/him

13-02-2009 17:29:00 UTC

veto KABOOOOOM