My views on hunting
It is clear that hunting is an idea that will eventually be added to the game once a good proposal is proposed. I plan to write up some of my ideas in a draft, but here is what I am thinking now:
To stay true to spore, you would not hunt other players but instead would hunt other creatures. The creature page would be expanded to contain a list of NPC creatures. Hunting would be a matter of randomly choosing a lifeform with given complexity. So while you could hunt the same creature as another player, you wouldn’t actually hunt the player and take their DNA—just a copy of the character. I am not against the PvP ideas that have been pitched, but I personally would prefer non PvP hunts.
Additionally, is still think evolutionary attributes should play a role in hunting. Evolutionary variables were not originally designed to be specific enough to use as is. I would rather see the opportunity to subdivide variables into attributes that increase attack, speed and other such factors rather than simply have one variable control each factor.