Proposal: Needs More Turing Completeness
Withdrawn and therefore failed -SingularByte
Adminned at 15 Aug 2022 05:50:48 UTC
In the rule ‘BotScript’, change the first sentence to read:
Each Bot has a Script, being a list of up to ten Triggers, each Trigger having a corresponding Reaction and a boolean value indicating whether it is Enabled or Disabled (defaulting to Enabled).
In the same rule, change:
until they find a Trigger which is true for the Bot in question and its corresponding Reaction is Resolvable
to read:
until they find a Trigger which is Enabled, true for the Bot in question, and has a Resolvable corresponding Reaction
Append the following Reaction to the bullet point list starting with “Possible Reactions are:-” in the same rule:
...then [enable/disable/toggle] the Triggers at the following positions in the list: X. If the Script has been run less than thrice this turn, run it again after this Reaction is Resolved”, where X is a set of integers denoting valid positions in the list of Triggers
But can it run Doom?
Maldor: he/him
Now we just need stack operations and JNZ instructions :D