Proposal: Orphanage II: Stomp Harder
reached popularity 4-0 enacted by card
Adminned at 08 Jan 2018 05:31:52 UTC
Add a special case rule, “No Orphan Variables”:
An Orphan Variable is a dynastic gamestate variable which has neither a location in which it’s tracked, nor a manner in which it it can be determined from other gamestate variables, specified in the Ruleset.
A Failed Experiment may not take any dynastic actions that are contingent on the specific value of an Orphan Variable.
Set this rule to be active.
Add to “Endgame”:
Which Heroic Actions a Failed Experiment has performed are tracked on the Failed Experiments wiki page, by adding (UT), (SF), or (E), respectively, after the name of the Failed Experiment.
Per Diabecko’s note. The strongest way out of this I think is omitting the second sentence - variables tracked in someone’s head, or privately, are still fine, as long as the Ruleset says so.
Diabecko: