Proposal: PEDs Mechanics
Times out 4-3. Enacted by pokes.
Adminned at 19 Apr 2017 20:51:59 UTC
Add to “Performance Enhancing Drugs (PED)”:
Once per week, at any time during a secretly random day determined by the Commissioner, the Cops do an Investigation. When this happens, the Commissioner must do a story post related to the Cop’s Investigation and roll 1d2 until a 1 appears. For each 2 that appears during that process, the Manager with the most PEDs loses all of their PEDs (if there is a tie, all tied Managers lose their PEDs).
Managers can spend a certain amount of PEDs on a Blogger for a certain Match if they privately communicate to the Commissioner this fact beforehand and remove that amount of PEDs from their inventory. Then, for that match, the Commissioner privately rolls a 1d10 per each PED used, and applies one of the following results according to the result rolled:
1: The Blogger dies, and is removed from the game permanently
2,3 or 4: Nothing happens.
5, 6, 7, 8 or 9: Double the Blogger’s level and stats for that match
10: Triple the Blogger’s stats for the match, but immediately after the match, the Blogger’s stats and level are all set to a value of 1.Managers can freely remove PEDs from their inventory at any time.
derrick: he/him
What is up with this game and 1d10?
This feels a little too swingy as well—but that may be intentional.